Bookstore
Bookstore
Here you can find books and reports I've written (or co-written) on the subject of innovation. Click on the links for more
Meeting the inclusion challenge - giving voice to users, 2024 (with Tatiana Iakovleva and Elin Oftedal)
User inclusion in innovation is increasingly the target of policy rhetoric at both organizational and societal levels. And extensive research has demonstrated the potential contribution that users can make, both at the ‘front end’ of innovation with their ideas and insights and downstream, facilitating adoption and diffusion. However, translating this potential into practice remains problematic, not least because we need to understand more about how to hear user voices, amplify their insights, and provide practical channels for inclusion to ensure full co-creation of innovation. Our earlier book from 2019 (‘Responsible Innovation in Digital Health’, Edward Elgar) added to the growing body of knowledge around whether users can be involved, and this new book opens up the ‘how?’ theme.
The scaling value playbook (with Ian Gray), 2024
This book explores the challenge in scaling innovation beyond the initial start-up and in particular focuses on the challenge of assembling and running a value network, an ecosystem to create shared value. Designed as a practical hands-on guide it is full of tools and templates to help explore this key issue in innovation.
The future of learning playbook, 2023 (with Olga Kokshagina and Kyriaki Papageorgiou
Whether you are a student who wants to learn and acquire new capabilities for Creativity, Innovation and Entrepreneurship (CIE), a teacher or lecturer trying to pass on the skills and capabilities of CIE to a new generation, or an industry professional responsible for skills development as part of a talent management strategy, learn how to create a supportive and useful learning environment for the future world of CIE.
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The Future of Learning Playbook provides a rich set of easy-to-use canvases, specific examples, and invites readers to begin a journey of reflection to design their own futures.
Gamification for innovators and entrepreneurs, 2022
Gamification for Innovators and Entrepreneurs builds on insights and knowledge from over 150 leading experts in the field. It provides a rich collection of materials for innovators, entrepreneurs and game designers that allows you to dive deep into innovation and entrepreneurship, into games and gamification. You can build on 36 gamification design patterns – like dilemma solving, experiential learning, innovation markets and storytelling – and use a game design canvas to create your own innovation games. Or you can customize some of the 70+ games featured in the book that are already in use by innovators, entrepreneurs and professional trainers. Additional resources are provided for teachers and game facilitators.
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Available as Open Access download
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Responsible innovation in digital health, 2019
(with Tatiana Iakovleva and Elin Oftedal)
Based on a major international research programme this book explores some of the challenges opened up by the huge potential which digital technologies offer in healthcare. In particular the book focuses on the possibilities for patient inclusion in the innovation process
Entrepreneurship, 2018
Successful entrepreneurship requires a specialized mix of innovation, drive, business acumen, and communication; an entrepreneur sees the potential and pitfalls in any idea, and understands the product, the market, and the business climate well enough to make smart decisions for the venture. This book is designed to go beyond the nuts and bolts of entrepreneurship and help readers develop the critical foundation referred to as “entrepreneurial thinking.”